At Technicolor, we unite creativity with technology to push the boundaries of what entertainment can be.
Website: www.technicolor.com
Profile offered: Crowd Key Artist
Job location: Bengaluru
Course Specialization: Any Graduate in Any Specialization
Desired Experience: 0 - 4 years
Roles and Responsibilities:
Broad working knowledge of 3D and 2D generalist skills, including aspects of modelling, layout, animation, scripting, lighting, fx and compositing, and an ability to work closely with people in related disciplines.
Previous CG production experience in feature films, broadcast or games.
Intermediate-Advanced level user of Maya, or similar 3D package.
Mel and/or Python scripting ability is invaluable, C++, Lua or similar programming experience advantageous.
Good eye for realistic movement, behaviour and layout both in individuals and crowds.
Familiarity with simulation techniques and technology, not just in crowds but also cloth, physics & fluids.
Familiarity with at least one film compositing application (Shake and/or Nuke preferred), and a good understanding of the compositing process.
Good computer skills, particularly with the UNIX/Linux command line.
Familiarity with MASSIVE or other crowd simulation packages would be beneficial, but not essential.
Experience with development of intelligent particle/crowd/flocking systems is an advantage.
A general understanding of the whole visual effects pipeline and familiarity with standard 3D and 2D tools is also very beneficial.
Work alongside the HOD & Leads to define the needs for the show and identify any additions or modifications to our existing tool-set or pipeline.
Write tools & workflows to automate new processes or to facilitate other departments/ more junior artists.
Assist more junior artists with any issues they are having, offer advice as to how best interpret feedback and solve more complex problems.
Education:
B.Com., B.Sc., B.Tech/B.E.
Work Experience:
0 - 4 Years
Salary
Confidential
Industry
Manufacturing